There are way to many changes to put here in one post for these two projects since my last update. I will very quickly just go over some changes. With AtCore we now detect plugins better. Provide a more flexible deployment configuration and and have a Homebrew script for Mac in the KDE-mac tap. (log) AtCore is getting ready for a new release v2.0 this will be required to build Atelier. This will be the topic of my next post. Where plan to cover the journey and changes from AtCore 1.0 to AtCore 2.0.
Atelier has gotten the lions share of the work since the last update at least a diff a day! These include using all AtCoreWidgets for the common items shared with the test gui. Supporting drag and drop to open files. Having the 3d View tracking on the gcode files open the in editor so you can preview the open file. Improvements to the gcode editor. Quite a few more that I am not remembering all while cutting down on the code where possible and making parts leaner. (log)